[Resolved] Unique identifiers for an array

I think that’s the right title. What I’m trying to do is use a function that spawns stuff on a timer and that each thing it spawns is set like [1], [2], [3] etc so that later I can make another function that controls all of the items spawned. Here’s a simple example:

balloon = {}  
local i = 1  
  
local function spawnStuff()  
 if spawnTrue == true then  
 local randomPos = math.random ( 0, 320 )  
 balloon[i] = display.newImage( "something.png" )  
 balloon[i].x = randomPos  
 balloon[i].y = 230  
 balloon[i].myName = "balloon"  
 physics.addBody(balloon[i] , "dynamic", { radius = 17 })  
 i = i + 1  
 end  
  
end  
timer.performWithDelay( 500, spawnStuff, 500 )  

The way I see this function is every 0.5 seconds it should create a new balloon, and that balloon should be indexed as balloon[i] where i = i + 1 after every function. So shouldn’t every balloon that gets spawned be indexed balloon[1], balloon[2] etc ? But when I try to do something with balloon[2] it doesnt work, I get an error because it doesnt exist from the start. I did balloon[1].myName = “balloon” that didnt help. How would I make it work? What I’m trying to do is a more advanced version of the ‘create your own game in 8 minutes’ mostly for practice purposes. I have this :

local function moveStuff(event)   
 local ball = event.target  
 ball:applyLinearImpulse( 0, -0.2, event.x, event.y )  
end  
  
balloon:addEventListener("touch", moveStuff )  

Ive tried a lot of things nothing seems to work. How do I give each balloon spawned a unique identifier that I can later call, and how do I make it so for an eventListener I only have to write one line of code for all the balloons to work. hope im making sense, thanks in advance for any help [import]uid: 77199 topic_id: 24671 reply_id: 324671[/import]

Managed to solve my own problem and learned something new. Didn’t know I could addEventListeners in functions, damn that is so useful and makes things so easy. Corona and lua are so freaking epic.

All it was was adding the eventlistener in the function for balloon[i] [import]uid: 77199 topic_id: 24671 reply_id: 100006[/import]

Glad to see you got this resolved, thank you for updating :slight_smile: [import]uid: 52491 topic_id: 24671 reply_id: 100064[/import]