This is driving me crazy. I see the two physics objects are registering, but the player will not collide with the green box. I got the physics for the map that the player can successfuly run on from PhysicsEditor and the physics for the square plant tile from Tiled and I am using lime. Why won’t a collision register with the plant tile, even though it clearly shows up?

Thanks. I am wondering if Lime is using a ‘physics filter’ or something,and if so, how can I get rid of it?
Thanks [import]uid: 59735 topic_id: 33195 reply_id: 333195[/import]
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