We are scaling using zoomStretch which has always worked fine for us… but it seems to be ignored or does not work on iPhone 5 and iPod touch 5th gen. Why not?
Can someone tell me if this bug is being looked at?
Do I need to file a new bug report for it?
Other scaling methods are not feasible for these projects, so suggesting changing all our assets and redoing all the code to support various layouts is not an option. zoomStretch has worked fine for all devices Android and iOS, until now.
config.lua settings listed below:
application =
{
content =
{
fps = 60,
width = 320,
height = 480,
scale = “zoomStretch”,
audioPlayFrequency = 22050,
antialias = true,
},
}
Thanks,
Ben
[import]uid: 28534 topic_id: 36101 reply_id: 336101[/import]