Resource encrypt

Hi guys
I have several games published in android and ios store and web
The current way to encrypt images and sounds is to use own code to reorganize and decrypt them.

Disadvantages: Time consuming to unlock
In the web page version, there will be a chance to unlock the load image and appear on the network(F12).
There is no way to completely prevent the leakage of pictures and sounds.

You should check out GitHub - siudesu/BinaryArchive: A very simplistic approach to bundling assets/files/data in an archive fashion. Originally meant for images, now functions as an all-purpose archive module.. It can package and encrypt your games’ images (and audio too when used together with GitHub - siudesu/SoLoudModule: Solar2D Lua module to use with SoLoud plugin.)

Thank you.