I am having a continuous problem trying to get my game to restart. I have veiwed many of the other threads and have tried them but to no avail.
I have this function to reload the level
function button:tap()
director:changeScene( loadLevel, “crossfade” )
button:addEventListener(‘tap’, button)
end
whenever I test the game out it says that add event listener is nil any help would be greatly appreciated. [import]uid: 94237 topic_id: 15818 reply_id: 315818[/import]
You need to assign listener outside the function, or listener will be added after touching button [import]uid: 16142 topic_id: 15818 reply_id: 58451[/import]
@shakmbakm,
I guess that stands for Shake’em Bake’em? if not sorry for the guess.
To your question, think of it as a procedure
Procedure when the AlarmRings => Procedure1
START
Do step 1
Do step 2
Do step 3
END
Now you need to let everyone know that the procedure for an Alarm ringing is in place, so you would say
Procedure for ALARM_RING is Procedure1
Now if you made this note inside of procedure1, how would anyone know that there existed a procedure1 and that is for AlarmRinging
In other words, think of a book, if you had a TOC inside a chapter somewhere, how would you know where that chapter is?