Hello Everyone,
I have an app that runs well on the iPhone Simulator non-Retina, but runs terribly slow in the Retina iPhone Sim. Same with the iPad, only the retina version has a low FPS. I can’t deploy it onto a device yet so I can’t tell if the app will truly run with a low FPS on an actual device.
What I believe maybe the source of the issue is that fact that everything is being scaled up like text, images, etc. So is the scaling the source of the low FPS in the sim? And will this low FPS show up on an actual device? What solutions, if any, are there to fix this problem?
Thanks again. And if you need specifics about the program just let me know.
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