Revmob, chartboost or other? Sugesstions please

 Hey,

Actually I use revmob and chart boost in my app, my app have about 40 downloads per day (the more popular).

What is your experiences?

To me revmob report about 0,005 per click in USA!!! and click rate is of 25% and Chartboost pay to me about 3$ per download, any suggestions that other system that pay per install and click (revmob not pay per install).

How was your experience with revmob or chart boost?

Cheers!

You’ll need more downloads/day to be able to generate a reliable stream of revenue.

I’ve recently ditched RevMob and only go for Chartboost (with AdBuddiz as a fallback) for interstitials, and Vungle for video ads.

If you also want banners I’d go for Admob and iAd.

Thank you @ingemar ! I have a few questions,:

1- What is the rate of convertion of chartboost average? and AdBuddiz? how is Adbuddiz? How many pay per downloads or/and click?

2- Vungle what is? I never listen about these, they pay per click or how? how many more or less?

3- Revmob or iAd? What is better? What have more conversion rate?

4- Revmob use the same politic that Google Adsense? (close account without explication and lost all money or is different?

Thank you in advance!!! I am very grateful to you and community of Corona  :lol:

Chartboost is good, however it’s community sourced code and you’d have to update. People sell plugins for it. Chartboost hasn’t directly written a lua module though, which is really stupid but whatever.

At one time I was hovering around $110 to $155 eCPM per 10k downloads on a flappy bird clone for about a month. You have to realize that you need 1000k a day downloads to convert and make about $10 to 100$ a day (depends if you show ads on boot up, on game over or constantly, if it’s full screen or ads or banners or what. Now I’m about $10 to 40 ecpm. 

there is no magic bullet, it depends on Daily active users (DAU) and also downloads. If they just open the app once for a while and close it then that’s not that great, unless you have 10k a day doing that. For DAU, if you constantly have 1000 a day coming back, then you could make money but it’s not crazy money. Churn rate (people that drop the app delete it whatever) will be high, so if you get 1000 a day, and 500 come back, then you are bleeding users but gaining them…anyway you can google all the terms and read in depth about it…it’s a bit complicated. 

That’s just my quick experience. Chartboost has been pretty good, iAds has been great at times and a punch in the face at others. Applovin’ has been $50 ecpm or more usually consistently (I use that on a couple cocos2dx projects, not sure if it’s available on corona without some library import in which case you’d need enterprise). 

Ads can make you money, just be realistic about it. Don’t think you can just throw an app out there and expect to make quick money. You need something that engages the user and not just a open once and toss app. 

You’ll need more downloads/day to be able to generate a reliable stream of revenue.

I’ve recently ditched RevMob and only go for Chartboost (with AdBuddiz as a fallback) for interstitials, and Vungle for video ads.

If you also want banners I’d go for Admob and iAd.

Thank you @ingemar ! I have a few questions,:

1- What is the rate of convertion of chartboost average? and AdBuddiz? how is Adbuddiz? How many pay per downloads or/and click?

2- Vungle what is? I never listen about these, they pay per click or how? how many more or less?

3- Revmob or iAd? What is better? What have more conversion rate?

4- Revmob use the same politic that Google Adsense? (close account without explication and lost all money or is different?

Thank you in advance!!! I am very grateful to you and community of Corona  :lol:

Chartboost is good, however it’s community sourced code and you’d have to update. People sell plugins for it. Chartboost hasn’t directly written a lua module though, which is really stupid but whatever.

At one time I was hovering around $110 to $155 eCPM per 10k downloads on a flappy bird clone for about a month. You have to realize that you need 1000k a day downloads to convert and make about $10 to 100$ a day (depends if you show ads on boot up, on game over or constantly, if it’s full screen or ads or banners or what. Now I’m about $10 to 40 ecpm. 

there is no magic bullet, it depends on Daily active users (DAU) and also downloads. If they just open the app once for a while and close it then that’s not that great, unless you have 10k a day doing that. For DAU, if you constantly have 1000 a day coming back, then you could make money but it’s not crazy money. Churn rate (people that drop the app delete it whatever) will be high, so if you get 1000 a day, and 500 come back, then you are bleeding users but gaining them…anyway you can google all the terms and read in depth about it…it’s a bit complicated. 

That’s just my quick experience. Chartboost has been pretty good, iAds has been great at times and a punch in the face at others. Applovin’ has been $50 ecpm or more usually consistently (I use that on a couple cocos2dx projects, not sure if it’s available on corona without some library import in which case you’d need enterprise). 

Ads can make you money, just be realistic about it. Don’t think you can just throw an app out there and expect to make quick money. You need something that engages the user and not just a open once and toss app. 

 

Hi tore24, 

 

I’m Clara from AdBuddiz :) 

 

In case you are still considering your options, let me give you our rates. We are specialised in premium full-sceen ads with high quality visuals. We usually pay $1-$4 each time a user installs an advertised app, depending on the country of the user. We have publishers earning up to $10 with this method. As nicholasclayg says, the revenue depends on the specificities of your traffic. The integration of our lightweight Corona SDK is simple and easy (only 2 lines of code to paste). 

 

If you want more information feel free to visit our website or send me an email: clara@adbuddiz.com 

 

Hi tore24, 

 

I’m Clara from AdBuddiz :) 

 

In case you are still considering your options, let me give you our rates. We are specialised in premium full-sceen ads with high quality visuals. We usually pay $1-$4 each time a user installs an advertised app, depending on the country of the user. We have publishers earning up to $10 with this method. As nicholasclayg says, the revenue depends on the specificities of your traffic. The integration of our lightweight Corona SDK is simple and easy (only 2 lines of code to paste). 

 

If you want more information feel free to visit our website or send me an email: clara@adbuddiz.com