Rob Please Help Me My Sound Still Isn't Working Thanks

Bud, can you also try to build the “EventSound” sample app too?

Also, can you on your Mac run either the “System Information” app if your on OSX 10.8 or “System Profiler” on OSX 10.7 or earlier.  You can run it by clicking on the Magnifying glass (Spotlight) in the top left and typing in the application’s name.

Once it starts up, do a File->Save As and then email the .spx file that it creates to:

support AT coronalabs DOT com (changing the AT to @ and the DOT to .)

BUMP PLEASE?  :( 

Still not working at all rob

Have you tried uninstalling it and re-installing Corona? 

We doubt its the WoW update.  Have you tried running it on your other computer?  Does it work there?

It works on my brothers computer where he has corona installed but it doesnt work on mine even though everything else does and yes I reinstalled it and it still would not work.

Have you checked your volume settings, if you are on Windows 7+ you can mute individual applications, so maybe you muted corona by mistake? 

This link may help: http://www.techkings.org/windows-vista-7/33734-mute-individual-applications-windows-7-a.html

My corona sdk is not running on a windows machine

Tell me about your sounds?  What format are the in?  What is the bitrate of the sounds?

And this is very important.  Make sure you don’t have a file called “audio.lua” in your code or are using a variable called “audio”.  This doesn’t explain why any of the test apps are not working, but I just want to make sure.

I can’t find the application name in the magnifying glass yuo mean my app name right because I am trying the new build but it is the same as develphant?

Hi Bud,

The utility that Rob mentions is located here on your Mac:  Applications > Utilities > System Information  (or System Profiler on 10.7).

No I am using the sample code projects and didn’t change them and they dont work too my projects dont either but they only have one lua file which is main and config so actually two do you know the bitrate of the sounds from your own samples because I dont know how to find that out do you think I have to delete warcraft because I really dont want to?

I doubt it’s the WoW update. Keep it installed.

a few things you could do is

  • Reinstall corona ( Yes you have done this, but try to drag the folder to the desktop instead of the applications folder when installing, and try with different builds. You can have multiple builds of corona installed at the same time )
  • You never know, but check that you dont have anything plugged in to your headphone outlet and check that the sound isnt muted.
  • If neither works, uninstall WoW and Corona. Then install Corona again, and check if it works. if it does install WoW again. and if it stops working again it’s WoW.

Hi that didnt work and the sound does work in other apps and I uninstalled warcraft and it took forever to reinstall it but it isnt that so what do you think it is please help me because I am desperate?

I’m having the same issue, just started to “notice” it today while adding some audio functions to a new app.  Tried many different formatting options, even though it’s always worked before, but will not work now.  Loaded up past projects, no audio plays on ANY of them.  Do not have WOW installed.  Have not installed any thing major except latest Corona nightly build.  Going to try to rollback some versions and see what’s going on.

Something doesn’t seem right though.  I’ve been building out apps for months and it’s been fine.  No major change to my machine and audio outputs are golden.

EDIT: Looks like it has something to do with the simulator ( Windows in my case ).  The audio appears to work fine once the app is running on the device.

Have you had any Windows updates applied recently?

Thanks

Rob

Hi Rob,

Yeah, looking at the update log, I’m seeing “Update for Microsoft Windows (KB2781197)” taking place on 3/27 – seems timely.  Anything else I can provide?

Cheers.

We did some testing with the Corona media sample apps on the latest build of Windows and Mac simulator and don’t see any audio problems. This was tested on Windows 7, 32 and 64 bits and on the Mac.

We have not had any formal reports of audio problems.

If you are finding the problem in a daily build, try running the release build (971) or try different daily builds to isolate when it stopped working. Also let us know if the problem occurs with the Corona sample apps or only in your project.

If the audio issue is only with your project, please check that the audio format is supported for the simulator/device. Please file a bug report with a test project that demonstrates the problem.

Thanks,

Tom

Bud, what build of Corona are you  using?  971 or an older public build?

@develephant, have you tried running against our sample apps?

Hi Rob,

I ran the AudioPlayer sample and still get the same result.  I opened the “bouncing” and “note2” media files in the AudioPlayer directory with Windows Media Player and they play fine.

I’ll roll back versions, and give that a try, but there is something amiss.

@Tom: Have you tested against Windows 8 - 64 Bit?  That’s what I’m running. 

Cheers.