Hi there,
I’ve tinkered with joint motors but haven’t used them extensively. For your situation I’d suggest two things: first, try making your cup-like hand a dynamic object rather than a kinematic object, and second, in addition to setting the motorSpeed of the joint, be sure to also set the maximumTorque to some very, very high value. If the combination of those two things doesn’t help, then I’d be happy to take a look at your code and see if we can figure out how to make it work.
- Andrew [import]uid: 109711 topic_id: 36186 reply_id: 144235[/import]