I want to rotate a specific part of an object without having to overlay a separate display-object; what is the most efficient way to accomplish this?
An example of what I’m trying to accomplish would be that similar to how a railroad car changes direction by way of a platform that rotates&aligns the car to a different portion of track.
I would like the platform to behave in the following manner: Say the train is on the platform facing East and it needs to head North, the user would (by way of touch) rotate the platform and once it has rotated past, say, 45º it would ‘snap’ to the North facing position.
Is it possible to have a curved line or rectangle that is texture-filled?
I have a display object with a look/texture I want, but I need it to be curved… can I draw a curve and somehow overlay the texture to follow the path of the curved object?
-Saer [import]uid: 148623 topic_id: 34431 reply_id: 334431[/import]
