
Hi all,
What I would like to achieve is circle segments that rotate on an axis.
My segments are currently built using polygons.
If the angle coverage is >270 it works fine as the middle is still the origin and rotating looks fine ( top left picture )
If the angle is small however, the rotation is off ( top right picture )
My workaround is to extend the polygon to the origin and set the anchor points there ( bottom picture )
This works fine but is not ideal.
I did not want to use full circles that are partially blocked off or semi circles with a full circle canvas as I did not want to block off the background.
Is there a way I can easily do this ? besides some serious mathing
Thanks in advance!
