I was wondering if there is a way to change the way the round rect renders it’s corners?
I’m testing on two devices, one with a 720p resolution screen, and one that has a 1440p resolution screen (the Samsung Galaxy S7).
On the high res screen, round rect corners lose their smoothness when rendering a large corner radius. In the image below you can see each corner is made up of 4 lines, with the corner radius being half the rect height.
To be clear, I want to increase the amount of lines/points used when rendering the corner.
I’d like not to do this manually with a rounded-side texture and rects or something.
I’m on build 2016.2828
Thanks for your time.