RUN TIME ERROR. Resource not found when built for iOS device

Hey Guys , 

I am facing a very strange issue. After creating a build. When I try to run the app. It Show the Error Resource not found. please see attached screenshot. 

It was working absolutely fine. there was no change in Code. The Build is working absolutely fine for ANDROID.

I’ve got the same problem with notification plugin.

Until this morning, everything worked fine.

Looking forward for any help too.

Same here.

Same problem

Same here.

Same here.

me too

Same by me on real iOS device and gamecenter module

tested with latest nightly build

Thier probably some tweaking going on, give corona some time

We have alerted the Engineering team. Stay tuned for updates.

same here

I just tried to build the Facebook sample app which includes a plugin and it worked. Can someone that was having the problem earlier try again?

Thanks

Rob

just tried Rob, not working again.

Not working for me

Screen-Shot-2016-07-19-at-18.24.34.png

All my data is right here, please take a look at.

It is working now. Google analytics and Admob. thanks

Yes, notification support is back too.

Thanks.

Glad to hear!

Can a few more people try it?

Please, when you report that you have an issue too, mention the version of CoronaSDK you are using.  That one piece of info helps a lot when trying to figure out what’s going on.