I use Corona Enterprise 2013.1105 daily build, however, there is a runtime error for not founding a ‘network.lua’.
I’am very urgent, help please.
May 14 18:27:28 EungShiks-iPhone MoneyVitamin[6713] <Warning>: Runtime error
module ‘network’ not found:
no field package.preload[‘network’]
no file ‘/var/mobile/Applications/9BC1448E-E0A2-4C02-86FE-F659FA0E5EF5/MoneyVitamin.app/network.lua’
no file ‘/var/mobile/Applications/9BC1448E-E0A2-4C02-86FE-F659FA0E5EF5/MoneyVitamin.app/network.lua’
no file ‘./network.so’
no file '/var/mobile/Applications/9BC1448E-E0A2-4C02-86FE-F659FA0E5EF5/MoneyVitamin.app/network.so’network
stack traceback:
[C]: ?
[C]: in function ‘require’
?: in main chunk
May 14 18:27:28 EungShiks-iPhone MoneyVitamin[6713] <Warning>: Runtime error
stack traceback:
[C]: ?
[C]: in function ‘require’
?: in main chunk
May 14 18:27:28 EungShiks-iPhone MoneyVitamin[6713] <Warning>: Runtime error
module ‘network’ not found:resource (network.lu) does not exist in archive
no field package.preload[‘network’]
no file ‘/var/mobile/Applications/9BC1448E-E0A2-4C02-86FE-F659FA0E5EF5/MoneyVitamin.app/network.lua’
no file ‘/var/mobile/Applications/9BC1448E-E0A2-4C02-86FE-F659FA0E5EF5/MoneyVitamin.app/network.lua’
no file ‘./network.so’
no file '/var/mobile/Applications/9BC1448E-E0A2-4C02-86FE-F659FA0E5EF5/MoneyVitamin.app/network.so’network
stack traceback:
[C]: ?
[C]: in function ‘require’
?: in function <?:9>
I tested with Corona Enterprise build 1088, 1100, 1105, and 1106.
After I upgraded Corona Enterprise from build 1031.
Most of version of Corona Enterprise occur following errors except build 1031.
Runtime error
module ‘network’ not found:
no field package.preload[‘network’]
There are no require( “network” ) code line in any of my source codes.
I also tested with Corona Enterprise build 1043 and it occurs the same error.
Finally I could upgrade CoronaSDK 2013.1041 from 1031.
But over 1041, that is, 1043 occurred the error of not found network.lua or network.so.
I found following daily build summary:
CoronaSDK 2013.1043
Post date: Wed, 2013-03-06 20:23
Release notes for build 2013.1041 through 2013.1043
…
-
Added tag PRE-NETWORK-2.0 for changeset 313145db6420
-
This changeset adds updates and augments the existing network functionality and support.
-
Adding Network 2.0 support/fixes
-
Updated projects to include new networking libraries across platforms and updated the setup project to deploy the new networking dll.
-
Removed LuaLibNetwork references
-
Project changes to add network lib
…
There are something a lot change in **NETWORK** library of Corona SDK, right?
Am I missing something related to **NETWORK** library?
Please help me out of it!
@Coronaent1
Could you please post a bug report with a sample project to test? The latest daily enterprise build appears to be working correctly with the network request calls.
I found the solution finally.
One of my colleague found that libplayer.a is not loading automatically in iOS.
So I have to add a flag into ‘Other Linker Flags’ of Build Settings on my target.
Here is a flag:
-force\_load $(SYSTEM\_APPS\_DIR)/CoronaEnterprise/Corona/ios/lib/libplayer.a
If you use Corona Enterprise over 2013.1041 you have to load ‘libplayer.a’ forcefully.
And there is one more thing:
If you update your app now, you have to use over 2013.1076 version of Corona Enterprise.
Because you must not use ‘uniqueIdentifier’ of UDID from 1/5/2013, there is a ‘uniqueIdentifier’ keyword included prior to 2013.1076 version of Corona Enterprise.
I tested with Corona Enterprise build 1088, 1100, 1105, and 1106.
After I upgraded Corona Enterprise from build 1031.
Most of version of Corona Enterprise occur following errors except build 1031.
Runtime error
module ‘network’ not found:
no field package.preload[‘network’]
There are no require( “network” ) code line in any of my source codes.
I also tested with Corona Enterprise build 1043 and it occurs the same error.
Finally I could upgrade CoronaSDK 2013.1041 from 1031.
But over 1041, that is, 1043 occurred the error of not found network.lua or network.so.
I found following daily build summary:
CoronaSDK 2013.1043
Post date: Wed, 2013-03-06 20:23
Release notes for build 2013.1041 through 2013.1043
…
-
Added tag PRE-NETWORK-2.0 for changeset 313145db6420
-
This changeset adds updates and augments the existing network functionality and support.
-
Adding Network 2.0 support/fixes
-
Updated projects to include new networking libraries across platforms and updated the setup project to deploy the new networking dll.
-
Removed LuaLibNetwork references
-
Project changes to add network lib
…
There are something a lot change in **NETWORK** library of Corona SDK, right?
Am I missing something related to **NETWORK** library?
Please help me out of it!
@Coronaent1
Could you please post a bug report with a sample project to test? The latest daily enterprise build appears to be working correctly with the network request calls.
I found the solution finally.
One of my colleague found that libplayer.a is not loading automatically in iOS.
So I have to add a flag into ‘Other Linker Flags’ of Build Settings on my target.
Here is a flag:
-force\_load $(SYSTEM\_APPS\_DIR)/CoronaEnterprise/Corona/ios/lib/libplayer.a
If you use Corona Enterprise over 2013.1041 you have to load ‘libplayer.a’ forcefully.
And there is one more thing:
If you update your app now, you have to use over 2013.1076 version of Corona Enterprise.
Because you must not use ‘uniqueIdentifier’ of UDID from 1/5/2013, there is a ‘uniqueIdentifier’ keyword included prior to 2013.1076 version of Corona Enterprise.