runtime error on device .... plz help

I don’t get any error while running my app on the corona simulator … 

it works fine…

however i’m getting the following error as soon as i launch my app on my device ( android )

RUNTIME ERROR

C:Users\G10\AppData\Roaming\luagliderv198\dev\ProjectBuilds\myGame(builds)\myGame(default)\myGame\CiderDebugger.lua:38attempt to call upvalue ‘handleError’ (a nil value)

Don’t include your debugger when deploying to the device (remove the “require” statement).

Press the “Clean and Build main project” button when building for device.

thnx … the game started on my device but is not working … it works fine on the simulator though …

Don’t include your debugger when deploying to the device (remove the “require” statement).

Press the “Clean and Build main project” button when building for device.

thnx … the game started on my device but is not working … it works fine on the simulator though …