Im having issues when i copy my level file. The second level is crashing and im getting a error I’ve never seen before. Any help would be great. Thank you
Below is the error
Runtime error
…scene1.lua:545: attempt to concatenate field ‘myName’ (a nil value)
stack traceback:
[C]: ?
…scene1.lua:545: in function <542>
?: in function <?:226>
Runtime error
…scene1.lua:576: attempt to concatenate field ‘myName’ (a nil value)
stack traceback:
[C]: ?
…scene1.lua:576: in function <542>
?: in function <?:226>
The below code is from line 542 to 576
[lua]local function onGlobalCollision( event )
if ( event.phase == “began” and gameOverBool==false) then
print( “Global report: " … event.object1.myName … " & " … event.object2.myName … " collision began” )
if (event.object1.myName == “enemy” and event.object2.myName == “monkey”) then
print (“Monkey hit enemy!”)
timer.performWithDelay(100, removeAfterDelay(event.object1) )
elseif (event.object1.myName == “wall” and event.object2.myName == “monkey”) then --Monkey must die!
audio.stop(bgMusic)
physics.setGravity(0,0)
monkey:setLinearVelocity( 0, 0 )
monkey:prepare(“monkeyDie”)
monkey:play()
monkeyMotion.alpha = 0.0
print (“Monkey hit wall!”)
timer.performWithDelay(20, gameOverFunctionStart )
else --Monkey has landed safely
monkey:prepare(“monkeyLand”)
monkey:play()
monkeyMotion.alpha = 0.0
timer.performWithDelay(400, resetMonkeyToIdleStance )
end [import]uid: 80826 topic_id: 30274 reply_id: 330274[/import] 542>542>
[import]uid: 79933 topic_id: 30274 reply_id: 121302[/import]