Hi guys,
I’m having a bit of trouble with a Runtime EventListener which runs on the main menu screen of my game. When I switch screens, I remove it, and then add it again on the 2nd screen.
On the 2nd screen there is also a back to main menu button, which again removes the listener, then when you go back, it adds it again without a problem.
The issue is that the event listener on the 2nd screen doesn’t always fire for some reason, yet the one on the main menu screen always does.
[import]uid: 40538 topic_id: 13817 reply_id: 313817[/import]