Same Physical Behaviour, No Collision

Well, hi for the first time.
I’ve got that feeling it won’t be the last time I have to ask the community ;), so I hope you can help me. I am currently developing a game, where I need some kind of glow effect, so what I tried is, to split a glowing Image into main part and glow part(2 Files). The main part is available for collision, the glow part is just looking nice. So I want these 2 Objects to behave in the same way, using the Box 2D engine, but just the collision image without the outer glow should react to other Objects. I already searched in the forum posts using “physics without collision” or something like this and also tried the body.isSensor command, but then the glow part just falls through the ground.
By the way, is there an easier way to make some kind of glow effect on simple Objects, like Boxes or Circles?

Thanks for your help!
Ravenbox [import]uid: 52612 topic_id: 9008 reply_id: 309008[/import]

Welcome to the forum!

You mention you’re having a problem with the glow part falling through the ground but now how you are linking the glow to your other object - how are you doing that?

Using that information it should become clear why it’s suddenly not staying in position.

Peach :slight_smile: [import]uid: 52491 topic_id: 9008 reply_id: 33395[/import]