Samples available for download

Hey All,

Not sure if this is the correct forum to post this (mods please move if it’s better suited elsewhere).

I’ve been playing around with the Corona SDK for over a month now, and in between looking at creating a game, I decided to port some of my old graphical type samples from back in my Pascal / C days.

The first is a traditional plasma effect [Download Here]

The second is a star field - with both 3D and 2D versions [Download Here]

The third is a colour mask sample [Download Here]

and lastly is a simple Raycasting engine [Download Here]

Each has full source available. If anyone finds them interesting, I’d love to hear :slight_smile:

Cheers [import]uid: 110262 topic_id: 21533 reply_id: 321533[/import]

Looks really good!

Thanks for making them available for everyone :slight_smile: [import]uid: 69826 topic_id: 21533 reply_id: 85193[/import]

I downloaded the raycasting demo. That’s very cool. [import]uid: 9059 topic_id: 21533 reply_id: 85195[/import]

Very nice of you to share! Looking forward to trying them out [import]uid: 17969 topic_id: 21533 reply_id: 85199[/import]

Hi Andrew, nice to meet another fellow Aussie.

The Plasma demo is nice, did you check the Community Share your code, Matthew Pringle had made a Plasma example quite a while ago. However having said that, the samples you have are quite good. [import]uid: 3826 topic_id: 21533 reply_id: 85211[/import]

was actually looking for a star field sample, thanks a lot for making these available! [import]uid: 109677 topic_id: 21533 reply_id: 85216[/import]

Nice work! How does the raycasting demo run on device?

Please also submit your code here : http://developer.anscamobile.com/code/ [import]uid: 84637 topic_id: 21533 reply_id: 85223[/import]

V Nice
Thanks
c. [import]uid: 24 topic_id: 21533 reply_id: 85334[/import]

Incredible work on the 3d raytracer, it runs great on an iPad2/iPhone4S! Now I hope someone ports Kens Labyrinth over to corona! [import]uid: 120 topic_id: 21533 reply_id: 85339[/import]

Really awesome!

I love the plasma :slight_smile: Remembering the Cracktros from my C64 :smiley: [import]uid: 13097 topic_id: 21533 reply_id: 85342[/import]

Hey All,

Firstly, thanks for the positive feedback and interest in the samples. I figured there might be some interest in the raycasting one, so it’s good to see people checking it out. Hopefully it helps.

JayantV: Great to know there are some Aussies around these parts :slight_smile: I’ve heard of OzApps before. I haven’t seen the other plasma, but will check it out. It’s such a common effect, but there are so many variations which look great.

une.ulvedal: Awesome! Get in there is rip it apart :slight_smile: It’s fairly straight forward, but if you have any questions, just let me know.

Danny: Will do.

xxxfanta: I grew up with the C64 demo scene (and then spent some time on the PC demo scene). Probably explains why I end up spending time on graphical effects when I should be making a game :smiley:

I have added another sample - it wasn’t quite ready in time for my original post.

A little bit of Fractal art:

It includes both a Mandelbrot and Julia set.

The source is available here

I’ll be sure to add it to the samples page also. [import]uid: 110262 topic_id: 21533 reply_id: 86080[/import]

I had a C=64 and loved the Demo Scene :slight_smile:
The PC demo scene was so-so only because the C=64 one pushed the limits past what it was supposed to do. [import]uid: 10389 topic_id: 21533 reply_id: 86081[/import]