Hi,
This is second time my game has been rejected for [Sound Error] Sound occurs on HOLD MODE.
My game is already live on Samsung App Store, but I am having problem updating the game.
First time Samsung reports the problem on Galaxy S Wifi 3.6
This time Samsung report the sound problem on
Premium Galaxy (WVGA) - [Galaxy Ace 2 , Galaxy Ace 3 , Galaxy Beam (8520) , Galaxy Beam (8530) , Galaxy Core , Galaxy Express , Galaxy Grand , Galaxy M style , Galaxy R , Galaxy Reverb , Galaxy Rugby LTE , Galaxy S , Galaxy S Advance , Galaxy S DUOS , Galaxy S II , Galaxy S II LTE , Galaxy S II Plus , Galaxy S III Mini , Galaxy S Super Clear LCD , Galaxy Victory , Galaxy W , Galaxy Win , Galaxy Xcover 2 , Galaxy 大噐Ⅱ_CN , Giorgio Armani Galaxy S , Samsung W899 , 心系天下_CN] ,
you can view the videos and the bug report here
report: https://docs.google.com/document/d/1MN7zISNrw5pkKPuJyzuOXhEPwYcD57FG13WUbmoTpDU/edit?usp=sharing
video link: https://docs.google.com/file/d/0B3yx-Bx5swYkVlYxUFRfdGRoNkk/edit?usp=sharing
I am unable to reproduce the same problem on my Sony Erricson Xperia Mini Android 2.3.4
My audio is 262kb mp3 format.
My code is as following:
audio.reserveChannels( 3 )
audio.setVolume( 1, { channel=1 } )
backgroundMusicChannel = audio.play( currentMusic, { channel=1, loops=-1, fadein=2500 } )
Has anyone encountered the same problem before?
Thanks


