Samsung store - problems getting app approved for Galaxy Camera (HD) device

Hi, 

 Since Samsung store ‘target’ appeared in Corona’s android build dialog, I’m having a trouble getting the app approved in that store. 

 The Samsung’s QA department gives me one issue - on the Galaxy Camera Wi-Fi (HD) device (as they named it) the volume control doesn’t work. 

 From the video they sent me it seems that those ‘volume’ buttons is in fact the zoom key for the camera. 

  galaxycamera.png

Has anyone managed to have it working in the Corona app? 

In my menu.lua file (as the problem appears also in the menu) I have a key event listener installed:

    Runtime:addEventListener(“key”, onKeyEvent)

But the onKeyEvent function always returns false, so the events should be propagated to be handled by the system… 

thanks,

For my apps I’ve just turned off support for devices that fail.  If it’s working on other Samsung devices you’re doing it right and they have odd quirks with some of them.  I don’t know how popular that model is.

For my apps I’ve just turned off support for devices that fail.  If it’s working on other Samsung devices you’re doing it right and they have odd quirks with some of them.  I don’t know how popular that model is.

Hi, I just stepped into this issue registering an app in the Samsung Store.

I jyst want to confirm there’s no workaround to fix it and this is an “odd quirk” of samsung devices.

If there’s no workaround, does your app still get shipped? (ie: is it not a showstopper?)

Well, for my apps the solution was to uncheck the Galaxy Camera as supported device. Then it passed the tests. 

(Anyway - who would need to play a game on a Camera. It’s a bloody camera, after all :wink:

Hi, I just stepped into this issue registering an app in the Samsung Store.

I jyst want to confirm there’s no workaround to fix it and this is an “odd quirk” of samsung devices.

If there’s no workaround, does your app still get shipped? (ie: is it not a showstopper?)

Well, for my apps the solution was to uncheck the Galaxy Camera as supported device. Then it passed the tests. 

(Anyway - who would need to play a game on a Camera. It’s a bloody camera, after all :wink:

I also have run into this issue and will just uncheck the device from supported devices. I can’t get them to pass my app on that device…

I agree with @spacewolf.  I just make sure to uncheck the device.

Rob

I also have run into this issue and will just uncheck the device from supported devices. I can’t get them to pass my app on that device…

I agree with @spacewolf.  I just make sure to uncheck the device.

Rob