scale content method to "none" .. bug?

I wanted to make my contents just stay in the middle for high res tablets so

I set the scale content method in config.lua  to “none” but in the simulater it does not seem to work does this

not work in the device too?

I believe this is quite an important bug

application = {
   content = {
     width = 320,
     height = 480,
     scale = “none”,
     fps = 30,
     xAlign = “center”,
     yAlign = “center”
  }

 },

Hello @dssi3332,

The “none” setting for scale is no longer supported. You must choose either “letterbox”, “zoomEven”, or “zoomStretch”. I recommend one of the first two, as they’re the easiest to handle… “zoomStretch” can cause unexpected results if you’re not careful.

The current scale settings are outlined in this guide:

http://docs.coronalabs.com/guide/basics/configSettings/index.html#dynamicscaling

Best regards,

Brent Sorrentino

Hello @dssi3332,

The “none” setting for scale is no longer supported. You must choose either “letterbox”, “zoomEven”, or “zoomStretch”. I recommend one of the first two, as they’re the easiest to handle… “zoomStretch” can cause unexpected results if you’re not careful.

The current scale settings are outlined in this guide:

http://docs.coronalabs.com/guide/basics/configSettings/index.html#dynamicscaling

Best regards,

Brent Sorrentino