I’m working with some small graphical tiles (16x16 pixels) and to get them to appear roughly the size I want on the iphone, I’m scaling them by 2 in each axis.
Problem is, the image is ‘helpfully’ blurred, but I want to maintain pixel sharpness (both for aesthetic reasons and also because the blur / lack of it clearly shows joins between tiles). I just want each pixel in the original graphic to become 2x2 pixels in the scaled up version, no interpolation.
So, does anyone know of a way of preventing this?
Thanks in advance,
Barry [import]uid: 46639 topic_id: 8667 reply_id: 308667[/import]