Scaling issue

Hi guys

I’m trying to scale/resize an object, but the mask, as seen in the hybrid mode, doesn’t resize with it. I’ve read somewhere that it may have something to do with resetting the physics engine?

Also, if this object is “on the ground”, if I resize it to make it bigger, it doesn’t seem to take into account any other physical objects and so ends up overlapping it.
Any help with this would be much appreciated. [import]uid: 40538 topic_id: 8330 reply_id: 308330[/import]