Hello all,
Is it possible to use object:scale( x, y ) without blurring the art? Is there an extra options like in paint.net where I can choose to scale with nearest neighbour or best quality algorithm?
If there isn’t any way to change the scaling algorithm, is there a better way to scale pixel art without blurring it?
P.S. I also tried turning off antialias under config file, but scaling still blurs the object…
Thanks!
- Jeffrey Quek