Ok. I have a game that is all about how long you can survive. The score goes up by three for every second you can last. However, if you go to menu and then start a new game again it increases by six. If you go to menu and back it goes to nine. Why is this?
Here is the score code:
score = 0;
function addScore(e)
score=(score +3);
scoreNumbText.text = score;
end
time2 = timer.performWithDelay(1000, addScore, 0) [import]uid: 49677 topic_id: 8754 reply_id: 308754[/import]
