Screen support

Hi,

Im need to build a game fast and i have no time to customize for each device size. So is it ok if i build for the highest resolution device out there and make the scale field to letterbox in config.lua.

What are the draw backs to this approach, has anyone tried it with their project.

Thank you
[import]uid: 115284 topic_id: 20911 reply_id: 320911[/import]

If you build for the largest screen currently (1200x800) then try to run it on an older device like an iPhone 3Gs, you may find your self pushing CPU and memory limits. There are a lot of 3Gs’s out there.
[import]uid: 19626 topic_id: 20911 reply_id: 82478[/import]

No, Im just planning for 640 x 960 and lower (both android and iphone devices) will it work fine for this resolution and lower [import]uid: 115284 topic_id: 20911 reply_id: 83724[/import]