I am currently working with some android builds, when testing on the simulator and device it works great. The only issue I am having is since the app only uses the accelerometer to move, you dont tap the screen, this is causing the screen to time out and get dim and if you dont touch it after that it then shuts off the screen. What is the fix to this?
Is there something I am missing to keep the screen awake?
I can’t sell a game that had screen time out issues. Making the user change the settings on their phone to make their device not sleep is not a fix to this issue.
Is there a correct fix for this using code?
Yes an API to keep the screen awake is a must! Is there a work around that could be used until there is a fix? [import]uid: 15043 topic_id: 9090 reply_id: 33167[/import]