when first using a d-pad to move the game character everything looks good when it hits the borders of the screen (then border of screen +/- 1 pixel).
when using accelerometer to do so, there is a strong jitter I guess corresponding to maybe more than 20 pixels.
What is a good way to avoid that/make it look smooth, i.e, character rests at screen border until moved to other position?
Currently I cannot set the accelerometer readout frequency since the respective system call gives an error.
(http://developer.anscamobile.com/forum/2012/03/01/systemsetaccelerometerinterval-gives-error)
But I guess there should be some sort of time delay until new data are read for position update? Not sure. It actually looks much worse in simulator (ultimote) than it does on device. But are there any known solutions? [import]uid: 109677 topic_id: 22725 reply_id: 322725[/import]