If you have two scroll views one with isBounceEnabled = false and one with isBounceEnabled = true the last scrollview to be declared resets “any” scrollview to isBounceEnabled = (what ever value the new scrollview is)…
example:
scene.scrollView1 = uiObjects.newScrollView { top = 0, left = 0, width = 600, height = 200, scrollWidth = 600, scrollHeight = 200, verticalScollDisabled = true, hideScrollBar = true, hideBackground = true, isBounceEnabled = false, friction = 1 } scene.scrollView2 = uiObjects.newScrollView { top = 300, left = 0, width = 600, height = 200, scrollWidth = 600, scrollHeight = 200, verticalScollDisabled = true, hideScrollBar = true, hideBackground = true, isBounceEnabled = true, friction = 1 }
It doesn’t matter if they are local scrollview1/2 etc. in my case they are in two different files all together but the above example will reproduce it no problem.
Before i go filing a bug report I just want to make sure I am not smoking crack again