myScrollView = widget.newScrollView { top = 700, left = 32, width = 672, height = 320, horizontalScrollDisabled = true, hideScrollbar = true, verticalScrollDisabled = false, hideBackground = false, backgroundColor = { 1, 1, 1, 63/255 }, maskFile = "images/myscrollmask2.png", } group:insert(myScrollView )
After leaving a scene (which should remove the group and all children), I see ~30k fixed memory increase. Not texture memory. This persists and does not increase, but is definitely from the scrollView instantiation.
Can anyone else confirm?