Hi
I have a problem with my scrollview.
I got no output in my corona terminal if I scrolling and my function which should called is not called too.
Any ideas?
........ sceneGroup:insert( layer.scroll\_middle) layer.scroll\_middle:insert(layer.middle) layer.middle.x = layer.middle.width / 2; layer.middle.y = layer.middle.height / 2; layer.scroll\_top = widget.newScrollView { top = 270, left = 187, width = 1648, height = 332, scrollWidth = layer.top.width, scrollHeight = layer.top.height, hideScrollBar = true, hideBackground = true, listener = scrollListener, verticalScrollDisabled = true; } sceneGroup:insert( layer.scroll\_top) layer.scroll\_top:insert(layer.top) layer.top.x = layer.top.width / 2; layer.top.y = layer.top.height / 2; local function scrollListener( event ) local phase = event.phase if ( phase == "began" ) then print( "Scroll view was touched" ) elseif ( phase == "moved" ) then print( "Scroll view was moved" ) elseif ( phase == "ended" ) then startAnimation() end -- In the event a scroll limit is reached... if ( event.limitReached ) then if ( event.direction == "up" ) then print( "Reached top limit" ) elseif ( event.direction == "down" ) then print( "Reached bottom limit" ) elseif ( event.direction == "left" ) then print( "Reached left limit" ) elseif ( event.direction == "right" ) then print( "Reached right limit" ) end end return true end local function startAnimation() local bPos = layer.scroll\_bottom:getContentPosition() local tPos = layer.scroll\_top:getContentPosition() local mPos = layer.scroll\_middle:getContentPosition() if(bPos == tPos and tPos == mPos) then composer.gotoScene(composer.getSceneName( "current" ),{recreate=true}) end .......