Like so many others I’m looking for a Parse replacement, and wow, I was blown away by how extensive and feature complete Coronium is.
However one Parse feature that I can’t find is security rules for data. Parse provides class- and row-level ACLs that allow you to restrict access to the logged in user. This is important because you want your game client to only be able to read/modify data that’s available to that user. (http://blog.parse.com/learn/engineering/parse-security-i-are-you-the-key-master/)
Coronium has Parse-style Users (check!) and Parse-style Data Objects (check!) but I can’t find anything in the docs that links them together, particularly from a security standpoint. What is the recommend way to limit the game client’s access to server data? Maybe I’m missing something obvious. Thanks!