Hi folks. I’m currently working on a physics game that explores the mechanics of circular bodies.
So far, I’ve got 8 mechanics coded up, but I know there are a lot more.
I’m writing to ask for your ideas and inputs on interesting mechanics.
In return, I will release the source code (to the Corona community) for all circular body game mechanics that I use in my game. I haven’t determined when I’ll release the code, but it will probably be about two weeks after the game first appears in the store.
So, if you’ve got a mechanic you think would be cool to see please list it below. Give as much or as little detail as you want.
Here is a video of seven out of the eight mechanics that I’ve got:
https://www.youtube.com/watch?v=9iUB88M9vqc&feature=youtu.be
Remember: The mechanic can be simple or involved, but it must INCLUDE a circular body. Other bodies are OK too, but no circles equals no good.
Thanks!
PS - Art is far from done. Just firming up mechanics and rules, then on to art and polish.
