Selecting Music from Device

Hello!

Is there a way to allow the user to select a song from their device? If there is, does this work on Android and iOS?

I would like the user to be able to select their own music while they are playing my game and I’m not sure if this is possible with Corona.

I wish! I have 2 music apps I’d love to recreate in Corona. You can do it with Adobe Air. Corona can open the image gallery, so I’m not sure why it can’t be done. I think you can access the iTunes now. On mobile now so can’t remember the method.

Thanks! I would like my app to be available for Android too, so I’ll probably just not implement iTunes. Thank you though!

You guys know about the iTunes plugin right?

http://docs.coronalabs.com/daily/plugin/iTunes/

It doesn’t do Android but you can access your iOS Music library with it.

Rob

Thanks Rob! I didn’t know about the iTunes plugin. Is there plans to release something similar for Android down the road?

I don’t know where we are with an Android version. 

Rob

I wish! I have 2 music apps I’d love to recreate in Corona. You can do it with Adobe Air. Corona can open the image gallery, so I’m not sure why it can’t be done. I think you can access the iTunes now. On mobile now so can’t remember the method.

Thanks! I would like my app to be available for Android too, so I’ll probably just not implement iTunes. Thank you though!

You guys know about the iTunes plugin right?

http://docs.coronalabs.com/daily/plugin/iTunes/

It doesn’t do Android but you can access your iOS Music library with it.

Rob

Thanks Rob! I didn’t know about the iTunes plugin. Is there plans to release something similar for Android down the road?

I don’t know where we are with an Android version. 

Rob

I’m, as well, interested in the Android support to play music from the device. I plan to subscribe to Enterprise, I hope it can be done using native code.

You should be able to do this through native SDKs with Enterprise.

Rob

Why is it not possible on Professional?  I was accessing audio files on Android years ago with AIR.  With the underlying OpenAL engine, which was talked about in 2011, plenty of interesting things could be done.

In addition, it’s a bit frustrating when one feature is added to iOS and not Android, especially since I know it’s possible. 

Best.

My understanding is that there is no ‘iTunes’ on Android, that means the media player could change depending of the brand of the device. Am I wrong?

However, even on iOS, the iTunes plugin is not usable because of the lack of control we have on it. See my thread here: http://forums.coronalabs.com/topic/43166-itunesplay-issue-crash-when-playing-an-url/

hi, I am using the iTunes plugin in my SevenMinutes app and will use it for the Belly App. It seems to work fine for iOS for me. I would love, however, to have something usable for Android. What would people use as a music library on Android, anyway? Some Google music store? What about Amazon? Nook?

thanks,

Jen

I’m, as well, interested in the Android support to play music from the device. I plan to subscribe to Enterprise, I hope it can be done using native code.

You should be able to do this through native SDKs with Enterprise.

Rob

Why is it not possible on Professional?  I was accessing audio files on Android years ago with AIR.  With the underlying OpenAL engine, which was talked about in 2011, plenty of interesting things could be done.

In addition, it’s a bit frustrating when one feature is added to iOS and not Android, especially since I know it’s possible. 

Best.

My understanding is that there is no ‘iTunes’ on Android, that means the media player could change depending of the brand of the device. Am I wrong?

However, even on iOS, the iTunes plugin is not usable because of the lack of control we have on it. See my thread here: http://forums.coronalabs.com/topic/43166-itunesplay-issue-crash-when-playing-an-url/