I have a game that lets users create custom sequences of defined content. For example, there are 100 available screens and the user can make a unique sequence by selecting and ordering 10 of the 100 screens.
Is there an efficient way for the user to save this basic sequence [1,3,5,50,22,11] on one device and send it to another without building a customer server application to manage the data? Maybe game center? maybe something Apple provides?