Set nil to local variable

Hi,

if I have a code like this:

local function createImage(params) local img = display.newImageRect(params.path, params.w, params.h) params.group:insert(img) return img end function scene:create(event) local img = createImage({group:self.view, path="bullet.png", w=50, h=50}) end

Need I to set nil the local img (inside scene:create function)?

Or lua set to nil this variables as is an “local” variable inside  scene:create function?

Thank you

No you don’t need to nil the instance of “img” inside the createImage() function.

Rob

Thank you.

No you don’t need to nil the instance of “img” inside the createImage() function.

Rob

Thank you.