Set the playback buffer length for audio.loadStream()

Hello,

Please, could you provide us an way to set the playback buffer length for audio.loadStream()?

For many scenes, the background musics are breaking-up on slower devices, like on iPhone 3G. I’ve been needing to edit the audio files to a very poor quality to avoid that.

Usually, a small latency is not so important for background musics, so increasing the playback buffer length would help a lot.

Thanks in advance [import]uid: 29154 topic_id: 17153 reply_id: 317153[/import]