I’ve worked my ass off these past couple of days adapting my project to graphics 2.0, on my PC, and now when I’m all done and tested, I’ve copied the code to my Mac so I could compile an iOS version, but “setFillColor” that I use to set the color of text in input text field generate an error both on the simulator and on the device!!
I need someone who can tell me I didn’t throw away 2 days of my life on changing my project just to find out now that the compiler is full of bugs.
I’m using build 2013.2100, currently the latest build, help help help someone!!
Thanks.
Yuval.