I am trying to run an app in graphicsCompatibility mode. This has created an issue where the following code is not positioning a textField correctly. The following code is executed on a tableView onRelease event.
local textField = scrollView[“myTextData_”…dataType]
textField.text = data
textField:setReferencePoint(display.CenterRightReferencePoint)
textField.x = 300
textField.xScale = .5
If I select the same item again from the table view, the text ends up being positioned correctly. Its like something is not firing correctly the first time.
Any thoughts?