does system.setTapDelay() work on android?
It works for me on osx but doesn’t seem to work on android or corona simulator on windows (works in sim on mac)
I basically have a case where there’s two objects which can overlap on the screen, and one object would do something on a single tap, and the other would do something on a double tap
If i double tap, the single tap object also gets called (if no tapdelay is set)
When i set the tap delay on osx (to something like 0.5 for example), double tapping doesnt cause the object that listens for single tap to execute, i.e. working as intended, however on windows this does not seem to affect anything [import]uid: 121569 topic_id: 33514 reply_id: 333514[/import]