setting up Corona Simulator to use a photostream

I’m trying to develop an app that allows a user to select a photo from their photostream.  I’d like to set up a test photostream in corona simulator so I can make sure my app works.  Is there a way to do this? 

Right now, when I run the code I copied from the example:

[lua]

if media.hasSource( media.PhotoLibrary ) then

  media.selectPhoto( { mediaSource = media.PhotoLibrary, listener = onPhotoComplete } )

else

  native.showAlert( “Corona”, “This device does not have a photo library.”, { “OK” } )

end

[/lua]

it triggers the “This device does not have a photo library” error.

(My dev machine is running Windows 10)

If I run the simulator on Windows, I get the error.  If I run the simulator on a Mac, the photo chooser opens.  I guess the solution is use a mac for testing the photo selection.

If I run the simulator on Windows, I get the error.  If I run the simulator on a Mac, the photo chooser opens.  I guess the solution is use a mac for testing the photo selection.