Setting Up Project For iPad Only

After performing quite a few forum searches, I have yet to find a solution. Basically I would like to know how to set up my project to be an iPad only game, so make the screen size 1024 x 768?

I have dabbed a little into dynamic content scaling and also seen a few config.lua methods that might help this issue. I have been reading over all the DOCS as well, but may have overlooked it. If I plan an iPad ONLY version, scaling is not needed, so if there a way to make it just 1024 x 768 default?

This would also help in making games that are made larger than the actual display and content view.

I may just need a simple explanation and hope I can find it here, or at least be directed to the proper source. Thanks in advance!

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While I haven’t actually tried to make an iPad only game yet, I would assume that the way you would do this would be to set the width and height in the config.lua file to 1024 x 768. With that you will not need Dynamic Scaling, so you can just use iPad sized images and you’ll be good to go!

Hope that helps.

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When you do your build, in the “Build for iPhone” dialog box selecting “iPad” for “Device Compatibility” instead of “iPhone” makes it an iPad-only app. I’ve only tested this with a first-Gen iPod Touch, but I think it’s true for later devices as well. [import]uid: 4329 topic_id: 3054 reply_id: 9827[/import]