SHADER Support

Really really really important we can access opengl support for shaders and blend modes in Corona SDK. All graphic effects that we love in other games need to be exposed to lua.

Please, is an important feature and i think can make a HUGE advance for Corona SDK. [import]uid: 55808 topic_id: 17945 reply_id: 317945[/import]

It’s planned :slight_smile: [import]uid: 84637 topic_id: 17945 reply_id: 68569[/import]

Wohoo! Can we get any further information?
Will we be able to use Blur, Glow, Noise etc
Or simple thinks like add (which already works), multiply, etc…

Will we be able to use blendModes etc on Groups aswell?

Chris [import]uid: 13097 topic_id: 17945 reply_id: 68572[/import]

I’d love to be able to blur text! A one-off gaussian blur would be a cheap way of add nice shadows to text. [import]uid: 11757 topic_id: 17945 reply_id: 69143[/import]

Or fast post-processing effects via HSLS like convert to gray color or blur all screen when we post a classic “finish level” screen.

Like Unity or cocos2d [import]uid: 55808 topic_id: 17945 reply_id: 69357[/import]

Any news about this request? [import]uid: 5629 topic_id: 17945 reply_id: 92641[/import]

Still waiting too. No response from Ansca staff [import]uid: 55808 topic_id: 17945 reply_id: 95390[/import]

+1 bump, bump, bump :slight_smile: [import]uid: 80100 topic_id: 17945 reply_id: 99048[/import]