Hi all. Long time lurker, first time poster. Just want to thank everyone for being so helpful already without me even having to ask a question.
Onto my question. I’m working on a game that uses a timer on each level and I’m currently using a module to load the generic timer into each level. However, I want to be able to change the length of the timer based upon the current level. For example, level one = 30 secs, level two = 45 secs, etc.
Is there a way to change the timer length variable in the timer module based on the current game level? Or is there a better practice I should be following to do the same thing? I’m sure it easier than I’m making it on myself, but could use the help. Thanks all! [import]uid: 43083 topic_id: 17937 reply_id: 317937[/import]