Hello,
I am creating a Space Shooter game.
I would like the enemy to be able to shoot a bullet at the current players position.
If the player moves out the way I would like the bullet to continue in the same path till the end of the screen.
I’ve been using transition.to for shooting straight etc…
Would anyone be able to shed light on how to do this and if it would be possible to use transition.to to achieve this.
I’ve been racking my brains trying to figure this out.
If anyone has any input I would appreciate it.
Thanks.