Hi guys. Good Day.
I’m trying to create a “Submit Button” in which after inputting an answer in a game, the player will use the submit button to ‘Submit’ the answer. And here is the moment in which the submit button will check if the answer is correct or not.
Here is my code for the button:
local SubmitButton = widget.newButton
{
width = 250,
height = 70,
top = 605,
left = 925,
defaultFile = “Buttons/SubmitButtonOn.png”,
overFile = “Buttons/SubmitButtonOff.png”,
onEvent = SubmitButtonEvent,
}
And this is for my ButtonEvent:
local function SubmitButtonEvent( event )
local phase = event.phase
if event.phase = “began” then
local function checkAns()
local str = “”
local count = 0
for i = 1 , rowMax do
if name[i] then
str = str…name[i]
count = count + 1
end
end
if str == answer then
local gameComp = true
for k, v in pairs(myData.categories) do
print(“Check”,v.isCompleted)
if not v.isCompleted then
gameComp = false
end
end
print(“gameComp”,gameComp)
end
end
end
I really don’t know what to do for this kind of button, I’m sorry if i have so many mistake. What should i do?