I priced my game at $0.99 and frankly sales have been very disappointing. Everyone who’s played it has told me they like it. I suspect its a lot of sunshine being blown you know where.
My lite version of the game is getting some traction (100-200 per day, as opposed to 1-3 per day on the pay game) but I’m not seeing any conversions yet from it.
So here’s my thought process. Change the game to $1.99 to make it look like a more serious game (or even $2.99) since I’m obviously not getting the “it’s only 99 cents” crowd to buy the game.
Then after a while I can do a price drop/sale by bringing the price back down to 99 cents and see if that attracts a different group of buyers.
What do you think?
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