I built an app in corona back in 2010 when the default res was 320x480 and I also made @2x assets for the new iPhone 4 at the time.
http://www.josephmauke.com/flickem
I have not updated since then, and I’m thinking of updating it now. But a lot has changed including device screen sizes. Im wondering with the latest announcement that we have to submit in 64 bit that maybe apple might be squeezing the ancient iPhone4s out of the market by not updating iOS8 for it.
So my question since I totally need to revamp all my dated art, should I just drop 320x480 asset support and just build for the 640x1136 iPhone and 6?
also, I made a standard phone and iPad version just calling it myappname HD (that seemed to be a popular way to go at that time). Would it just be better to ditch the HD version and make an all-in-one for both phone and tablet?
any advice would be helpful since my time and money is rather limited.