When making placements of objects, it would be very nice if we could see the pixel coordinates of the mouse, which would make it much quicker to get coordinates correct for setting up display objects.
For example, if I have an app running, and I right clicked on a pixel in the simulator, it would be great if it told me via a hover popup the pixel coordinates of that right click as would be passed to the “touch” event handler.
Then i could setup my objects in just seconds by tapping around the screen and seeing the coordinates, then copying them to my code.
It would be even better if I could drag with the right mouse click and have it tell me the startX,startY, currentX,currentY, widthX,widthY of the rectangle i’m dragging for setting up rectangles/imageboxes.
Maybe you could do this via a “navigator” or “info” window that is optional which just tells you the coordinates of the mouse at all times. [import]uid: 122310 topic_id: 25556 reply_id: 325556[/import]